Mostrando entradas con la etiqueta krakout. Mostrar todas las entradas
Mostrando entradas con la etiqueta krakout. Mostrar todas las entradas

jueves, 24 de febrero de 2011

KRAKOUT RELOADED in development

The game is advanzing with good speed. Many things and bad guys are implemented. Still looking for betatesters!

domingo, 20 de febrero de 2011

Free KRAKOUT demo

If you want to download a beta demo of KRAKOUT RELOADED, for Windows, MacOS, Linux or iPhone (universal) then just drop me a message!

domingo, 13 de febrero de 2011

KRAKOUT RELOADED in development

I have scaled the graphics for all the screen sizes, and created the very first universal app for iThings: Standar resolution, retina and ipad, and ¡it looks great!

Resolutions supported are 320x240, 480x320, 640x480, 960x640 and 1024x768

He reescalado los gráficos para todos los tamaños y creado mi primera aplicación universal para las iCosas: resolución estandar, retina e iPad.

jueves, 10 de febrero de 2011

KRAKOUT RELOADED in development

I have a new beta 0.11 online for the betatesters. It now looks great with the daemon head and the frame.

Next step: the astronaut!

lunes, 7 de febrero de 2011

KRAKOUT RELOADED in development

The very first test about "bad guys" implementation is looking very promising!

miércoles, 26 de enero de 2011

KRAKOUT RELOADED in development

Sorry about the delay, I have been sick.

Missile is working. next step: back wall.

miércoles, 19 de enero de 2011

KRAKOUT RELOADED in development

A improved and SHORTER version of the promo video is online. Please, use this shorter vrsion if you feel that the other was just... long.

domingo, 16 de enero de 2011

KRAKOUT RELOADED in development

Forgot to update... Now I have working the DOUBLE SIZE BAT, the TWO BATS and the GLUE.

The new drawing logic routine is working, easiñy expandable.

Now I have to redone the "turbo" button, as currently it does not work... er... fine.

Oh, the hiscore now works and it is saved!

Anyone wants a demo?

jueves, 13 de enero de 2011

KRAKOUT RELOADED in development

A bug that was driving me crazy that causes to crash Krakout "seems" to be fixed.

The bug was in the Ball2Brick collision routine. At last!

Thanks Slydog for the help with the in-deep debug routine.

Anyway, I am remaking the drawing routine logic from scratch. The new one is more efficient and cleaner, so I have been able to make a few visual adjustments.

lunes, 10 de enero de 2011

KRAKOUT RELOADED in development

I have just finish the BIGGER bat thing.

Next: DOUBLE bat thing.

sábado, 8 de enero de 2011

KRAKOUT RELOADED in development

It is New Year, it is time for the Wise Men, it is time, again, for gifts!

If Santa give us a demo, the Wise Men bring us a new gift: a promo video of the upcoming game KRAKOUT RELOADED.

Please, feel free to share it with your friends.

Also, you can join our Facebook group "Diniplay".



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Es Año Nuevo, es el día de los 3 Reyes Magos, es la hora de nuevos regalos!

Si Papá Noel nos trajo una demo, los 3 Reyes Magos nos traen un nuevo regalo, un video promoción del próximo juego KRAKOUT RELOADED.

Por favor, no dudes en compartirlo con tus amigos!

También puedes unirte a nuestro grupo de Facebook "Diniplay"

------------------------vvvv   WATCH IT IN HD! * MIRALO EN HD!    vvvv------------------

miércoles, 22 de diciembre de 2010

KRAKOUT RELOADED (alpha demo)

It is Christmas time, it is Santa's time, it is time for gifts!

You can download a very first demo for Windows. Notice it is still in alpha stage and many things do not work.

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Es Navidad, es hora de Papá Noel, es hora de regalos!

Ahora puedes descargar la primera demo para Windows. Date cuenta que está en fase beta y muchas cosas no funcionan.


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http://www.ampostata.org/Krakout+/Krakout+.rar

domingo, 12 de septiembre de 2010

miércoles, 1 de septiembre de 2010

KRAKOUT RELOADED in development


I got the idea about making a remix of Krakout for the iPhone. Development begins!